Last week’s puzzle was submitted by Richard Thursby. Black cannot capture safely on d4: 1… Bxd4 2. Nxd4 (but not 2. Rd1 Bxf2+) 2… Qxd4 loses to 3. Re8+ (which wouldn’t work if White had a pawn on h2 rather than h3) 3…Kh7 4. Qf5+ g6 5. Qxf7+.
Black could also try 2… Qc4 when White can win most simply with 3. Re4 (or also, for instance, 3. Kg2 Rxd4 4. Re8+ Kh7 5. Qf5+ which leads to mate).
There’s also 2… g5 when 3. Qf6 will keep the extra piece as Qxd4 is again met by Re8+.
This position demonstrates several important tactical ideas.
If you have a puzzle, from one of your own games or from elsewhere, you’d like to submit please get in touch.